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Questions

Postby Citizen » 04 May 2015 18:28

rules and questions to the administration.

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Rules

Postby RTK|Scyther » 07 May 2015 20:47

Does the max 12 infantry limit includes melee, spear and skirmishers??

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Re: Rules

Postby Asseror » 07 May 2015 20:51

RTK | Scyther wrote:Does the max 12 infantry limit includes melee, spear and skirmishers??


Infantry - swordsmen, axemen, falxmen and spears
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Re: Rules

Postby Patronus » 07 May 2015 21:14

Asseror wrote:
RTK | Scyther wrote:Does the max 12 infantry limit includes melee, spear and skirmishers??


Infantry - swordsmen, axemen, falxmen and spears


Skirmishers aren’t included in the limit on the infantry. So, you can mix melee infantry (swordsmen, axemen, falxmen / maximum 8 units) and spear infantry, but the main thing that theirs was a total number of 12.
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Re: Questions

Postby Patronus » 11 May 2015 11:01

Changes in regulations:

Bild BOX in attack is prohibited
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Re: Questions

Postby gamilkara » 15 May 2015 13:56

правила в принципе было бы не плохо продублировать на Русском.

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Re: Questions

Postby The True Legend » 15 May 2015 20:00

Say i take cimmeria, who got no good cavs, I can only take 2 ha???????????????? That's ridiculous for Cimmeria, usually its max 4 ha which makes a lot more sense.
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Re: Questions

Postby Patronus » 15 May 2015 20:17

akkf32 wrote:Say i take cimmeria, who got no good cavs, I can only take 2 ha???????????????? That's ridiculous for Cimmeria, usually its max 4 ha which makes a lot more sense.


all you can take 4 ha (4 javelin cavalry/max 2 horse archers). For example you can mix: 2 javelin cavalry + 2 horse archers/ or take only 4 javelin cavalry, but you can take only 2 horse archers.

gamilkara wrote:правила в принципе было бы не плохо продублировать на Русском.


хорошо ;)
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Re: Questions

Postby The True Legend » 16 May 2015 02:28

but why not max 4 ha??? doesnt make much sense??? Max 4 ha would make so much more sense (most tournies had this rule where ha were any skirmish on horse. Ha includes jav cavs and bow cavs). These rules pretty much limit every play style in rome 2.
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1rstSons of Macedon (32)
1rstWrath of Barbs (16)
1rstSoutheast Arc (34)
1rstGladiators League S07 (20)
1rstUnit Ban Beta (23)
1rstVODCA R2 Flash#2 (15)
1rstUse it, Lose it (64) (both finalists winners)
2ndWOLF Flash#8 (16)
FinalsNAFT#2 (13) (kicked out by host after beating him)
Semi-FinalsComrade's 2v2 Team Tourny (16) (died out)
Top 8CON 2015 with Epirus(!!!)

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1rstNAFT July (16)
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3rdWind Of Changes (32)
3rdTWCL Winter 2015 (24)
3rdODM Flash#1 (21)
Semi-FinalsUnit Ban Alpha (16) (died out)

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Re: Questions

Postby Patronus » 16 May 2015 10:00

akkf32 wrote:but why not max 4 ha??? doesnt make much sense??? Max 4 ha would make so much more sense (most tournies had this rule where ha were any skirmish on horse. Ha includes jav cavs and bow cavs). These rules pretty much limit every play style in rome 2.

4 ha gives advantage attacker against the faction which has no ha, on this basis the limit of 2 ha.

gamilkara wrote:правила в принципе было бы не плохо продублировать на Русском.

Добавлены правила на Русском языке.
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Re: Questions

Postby Prokratius » 16 May 2015 14:00

Can i register? incase someone drops out, i have 2 exams remaining, one on tuesday, and the other on may the 28th, i wont be too active until may 28th

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Re: Questions

Postby Patronus » 16 May 2015 15:36

Prokratius wrote:Can i register? incase someone drops out, i have 2 exams remaining, one on tuesday, and the other on may the 28th, i wont be too active until may 28th

Yes, but you'll be entered in a reserve If someone refuses to participate or to be inactive you replace him. Write your data in the registration, I listed you in reserve.

As you can accept participating in the Cup of Nations, registration is open.
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Re: Questions

Postby The True Legend » 16 May 2015 22:27

but factions with no ha have an advantage elsewhere like barbs its swords
The strong is never disturbed by the weak!

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Complete Tournament Achievements(R2&ATW)
Rome 2:
1rstThe Last Stand (32)
1rstSons of Macedon (32)
1rstWrath of Barbs (16)
1rstSoutheast Arc (34)
1rstGladiators League S07 (20)
1rstUnit Ban Beta (23)
1rstVODCA R2 Flash#2 (15)
1rstUse it, Lose it (64) (both finalists winners)
2ndWOLF Flash#8 (16)
FinalsNAFT#2 (13) (kicked out by host after beating him)
Semi-FinalsComrade's 2v2 Team Tourny (16) (died out)
Top 8CON 2015 with Epirus(!!!)

Attila:
1rstNAFT July (16)
2ndVODCA ATW Flash#5
3rdBlood and Sand (32)
3rdWind Of Changes (32)
3rdTWCL Winter 2015 (24)
3rdODM Flash#1 (21)
Semi-FinalsUnit Ban Alpha (16) (died out)

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Re: Questions

Postby Patronus » 16 May 2015 23:42

akkf32 wrote:but factions with no ha have an advantage elsewhere like barbs its swords


I agree. But swords too limited, or example Louisiana infantry easily fired ha. Don’t change horses in midstream.
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Re: Questions

Postby Prokratius » 19 May 2015 17:35

I'll post my details once I get access to a desktop


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